At Ubisoft Bucharest, we create games that reach millions of people worldwide. Were working with top global Ubisoft studios on projects that shape the entertainment industry. From Assassins Creed and Tom Clancys Ghost Recon, to Watch Dogs, Just Dance and many others join us in creating the next big titles in gaming.**Job Description**:While working in a creative environment, aLevel Designer will have to create levels while staying in the games rules, mechanics, and logic. You will shape the games environment under the close supervision of theLead Level Designer and the Level Design Director, in order to create experiences that elicit the desired emotions.Your main mission:Understand the DesignDirectors visionand what part your level plays in the overall game experience.Understand the technical constraints under which you need to operate and validate your designs with the Level Design Technical Directors in order to ensure the levels feasibility.Plan, prototype, execute and iterateon the levels that are assigned to you while staying in close contact with the other job families such as level art, narrative/quest design and game design.Use the available toolsin order to shape your assigned levels.Be able to receive and offer constructive feedback in group and 1:on:1 settings.Fix design bugs entered into the database by testers.**Qualifications**:The professional value you bring:Good knowledge and experience of computer and video games.Ability to manage your own time and work within deadlines.Ability to write clear and concise documentation in English.Proficiency in basic software such as word processing, spreadsheets, etc.Experience in games development will be a plus.Basic knowledge of level editing tools and scripting languages will be a plus.The personal value you bring:Strong communication and writing skills.High standards in everything you do, and a devotion to creating the best possible player experience.Seek improvement constantly (take